FAQs
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Material Ore is a fully procedural Blender material that mimics the look of raw, metallic ore. It features layered roughness, subtle color variations, and metallic shimmer, all created without image textures.
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This material is optimized for Cycles. It may display in Eevee, but some visual fidelity, like micro-surface reflections and bump detail, may not translate accurately.
Note: Use Cycles for best results. -
Material Ore is compatible with Blender 3.0 and newer. It takes advantage of modern shader nodes for greater realism and flexibility.
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Yes, since it’s 100% procedural, it is completely seamless and scaleable, making it ideal for close-up renders, large environments, and product shots.
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Definitely. You can customize aspects like metallic intensity, roughness, bump strength, base color, and ore pattern scale directly in the shader editor.
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No add-ons are needed. Material Ore is built entirely with Blender’s native node system, so you can drop it into any scene without extra setup.
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Just append the material from the provided .blend file or import it via the Asset Browser. A quick-start readme is included to help you get up and running fast.