Car Paint | Blender Procedural Material

£5.00

Car Paint | Blender Procedural Material

Give your 3D models that showroom shine with the Car Paint Procedural Material for Blender. Designed to mimic real automotive finishes, this 100% procedural shader offers full control over color, metallic flake intensity, gloss levels, and clear coat reflection — all within Blender's shader editor, with no image textures required.

From slick sports cars to futuristic vehicles and tech visualizations, this material brings a premium finish to your models with just a few adjustments.

Features:

  • 100% procedural – infinite resolution, no textures

  • Realistic metallic flakes and clear coat reflection

  • Adjustable paint color, glossiness, and flake strength

  • Works beautifully with curved and reflective surfaces

  • Ideal for car renders, product visualization, and motion graphics

  • Compatible with both Cycles & Eevee

Make your vehicles pop with Car Paint — sleek, clean, and endlessly customizable.
Note: Optimized for Cycles. Results may vary in Eevee.

Car Paint | Blender Procedural Material

Give your 3D models that showroom shine with the Car Paint Procedural Material for Blender. Designed to mimic real automotive finishes, this 100% procedural shader offers full control over color, metallic flake intensity, gloss levels, and clear coat reflection — all within Blender's shader editor, with no image textures required.

From slick sports cars to futuristic vehicles and tech visualizations, this material brings a premium finish to your models with just a few adjustments.

Features:

  • 100% procedural – infinite resolution, no textures

  • Realistic metallic flakes and clear coat reflection

  • Adjustable paint color, glossiness, and flake strength

  • Works beautifully with curved and reflective surfaces

  • Ideal for car renders, product visualization, and motion graphics

  • Compatible with both Cycles & Eevee

Make your vehicles pop with Car Paint — sleek, clean, and endlessly customizable.
Note: Optimized for Cycles. Results may vary in Eevee.

FAQs

  • Car Paint is a fully procedural material designed in Blender to simulate the layered, reflective finish of real automotive paint. It features subtle metallic flakes, clearcoat gloss, and depth — no image textures required.

  • This material is optimized for Cycles. While it may render in Eevee, the reflections, flake detail, and layered finish will display most accurately in Cycles.

  • It’s compatible with Blender 3.0 and above, taking advantage of modern node systems and shading features for maximum realism.

  • Yes — it’s highly customizable. You can adjust base color, flake density, flake color, roughness, clearcoat strength, and more to get exactly the finish you want.

  • Yes. As a procedural shader, it’s fully seamless, making it suitable for close-ups, product renders, and animations without tiling artifacts.

  • No external files or plugins are needed. This material is created entirely with native Blender nodes and works out of the box.

  • You can append the material from the .blend file or drag it in using Blender’s Asset Browser. A quick setup guide is included to help you get started fast.